Rooms

Rooms in Cosmonautica are central elements. Basic installments are available from the start. Others have to be researched first. An inexperienced Crew requires at least a Cabin, a toilet and a snack bay to feel comfortable on your ship. In the beginning, a cargo room enables you to earn money by trading or taking on simple delivery missions. Change and optimize the position of your installments. For instance, ammunition depots should be close to weapon rooms.

Living

 * Cosydoze Twincabin: This is more than just a place to sleep. Wanna knit? Talk to yourself? Update your diary? Enjoy your private rituals!


 * Cosydoze Quadcabin: A comfort zone for 4, suitable for snoring contests. With a nice wardrobe to hide in, if life in space gets too rough. (Access by Research).


 * Bodywell Fire&Forget: There are needs that require a certain level of tranquility. At least at the beginning. There you go.


 * Bodywell Rinse/Dump: Not only a space ship has to be clean inside and outside. Its crew deserves the same right of tidyness, too.


 * Instayay Snackbox: Hot, cold, synthetical or alive... enjoy compact caloriebombs to keep cheeks and stomach busy.


 * Candlelite Cuisine: Don't call it a kitchen! Here, the chef's conjuring culinary spells of taste on the canvas of your tongue. Slurp.

Facilities

 * Vault6 Cargohold: Holds air, luggage, goods, stowaways, you name it. Looks great, even when empty.


 * Neureka Scilab: Science is awesome! Unlock rooms and unknown regions of space... Unlock your life!


 * Hitchrite Cabin4two: It's tiny and basic, not exactly a suite. Nevertheless it can take a passenger to the starts. And who wouldn't want that?


 * Hitchrite Cabin4six: Passengers are good company, and boost your finances, too. Be willing to share food and toilets, though!


 * Healix Pill2go: A painkiller vending machine. The good stuff, like the ones Max used to drop.


 * Healix Medibay: Let the MediJuice flow against merciless germs, when diseases strike and mere pills don't suffice!


 * Ubercode Hackcenter: Wanna smuggle your shots past enemy shields, or illegal goods past customs scans? Treat yourself a hackcenter!


 * Botbuddy Cleano: A tidy dealing with anything on your ship, that deserves the rating 'yukky'. So better not hug him.


 * Botbuddy Fixo: This fella fixes ship rooms that don't function as they're supposed to function. Hug him, once in a while.

Recreation

 * Supastim Gym: Only a sporty Crew is a healthy crew. Only a healthy crew is a happy crew. And only a happy crew is a good crew.


 * Instayay Arcadebox: There's nothing like a quick game of 'Pressure' to sharpen your reflexes and have some racing fun.


 * Flickercave Theatre: Movies, home shopping, soaps... let the program sooth your tired brain have a hard working day. Zap-zap


 * Zelebratix Club Unit: When a mission had been successful, there's only one way to celebrate: Oomphz! Gulc! Shaky-shake!

Weapons

 * Ireload Depot: Feeds your hungry weapons until your opponents are stuffed and gone.


 * Twitchfire Turret: A turret sends out pushy greetings in all directions and it's got a nice whirligig feeling to it during use.


 * Periltube Torpedobay: Powerful homing cigars that cause pain to your enemies' lungs. And everything around. Bam! Outch.


 * Rattattack Cannon: One on each side of your ship, cannon's give your opponents an unforgettable fly-by-and-cry experience!


 * Supraskin Shieldgen: Give enemy blasts the cold shoulder. Way better than impregnating your ship's hull with lead paste.